![]() So we copy the below files into the following folder C:\Users\YOUR USER NAME\Documents\BoneTown\NoTattooMOD\content\game\data\chicks\characters\textures. So now you should have a folder structure that looks like this:Ĭ:\Users\YOUR USER NAME\Documents\BoneTown\NoTattooMOD\content.įor this Mod, we are going to copy the girls’ original skin textures from the C:\Program Files (x86)\Steam\steamapps\common\BoneTown\game\data\chicks\characters\textures folder, to a mirror of this file structure within our NoTattooMOD\content folder. #BONETOWN MODS SKIN LOL MOD#Once you have created the folder for your Mod, create one last folder called “content.” The actaul ‘content’ of the Mod will be stored here. If you are planning on making more than one Mod, we suggest you then make a folder within the Workshop folder for each specific Mod you want to make. So that’s a new folder at the below location:Ĭ:\Users\YOUR USER NAME\Documents\BoneTownWorkshop We suggest creating a new folder in the Documents Folder for your BoneTown Workshop information. STEP 2: Set up a folder where you are going to put all the files you want in your Mod. To do this, we are going to overwrite all the texture files that are used to give the girls tattoos with the original skin textures that don’t have tattoos. ogg)Ĭhange a voice to a voice of your own makingįor this example, we are going to create a Mod that removes the tattoos from all the girls in the game. ![]() tiff)Ĭhange the textures on any static or buildingĪudio Files (all files ending in. STEP 1: Deciding what Mod (short for modified files) you want to create.īelow are the type of files that you can alter within BoneTown: The Second Coming Edition:Īrt files (all files eneding in. The following instructions will run you through the process of creating and uploading your own BoneTown Workshop Mod for the whole community to use. ![]() The BoneTown Workshop allows users to modify and share files for BoneTown: The Second Coming Edition, changing the experience in the game. ![]()
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